(Anti-Air) 2HP Punish Counter

Marisa SF6 combo: medium. How close the opponent is to the ground once 2HP lands might mess with the timing, but 236LP being the faster move is generally…

PC 2HP > 236LP/236LK

How close the opponent is to the ground once 2HP lands might mess with the timing, but 236LP being the faster move is generally your safest bet. The same applies to Super Art follow-ups, with SA2 being your most consistent choice.

More Marisa combos