Light Starter: 2LP/5LK

Dhalsim SF6 combo: 2,004 damage, medium. Super enders without spending Drive Gauge. Overall best light confirm route into level 3 - going from 63214HK req…

2LP/5LK > 236236MP/236236K

Super enders without spending Drive Gauge. Overall best light confirm route into level 3 - going from 63214HK requires the opponent to be standing, and going from a Drive Rush costs 3 bars of Drive Gauge along with dealing nearly identical damage to this combo. Ending with raw level 2 isn't quite worthwhile here - it does 2540 damage but requires you to be point blank and start with just one light. If going for a punish with a single light, then it's better to just link into 4MK/4MP unless you're a bit further from point-blank range. Stick to using 63214KK in the above combo if you want to use level 2. Damage in source: ~2004/3340

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