Teemo 2XKO combo: 610 damage, hard, by Katsugami. This combo allows you to charge 5 out of 10 mushrooms and deals massive damage: around 610 without the b…
H > H > 2[H] > j.6S2 > j.6S2 > j.6S2 > 2[H] > j.6S2 ~ M > [H] > S2 > M > j.M > j.2M > j.2M > j.2M > j.H > j.2H > 3H > S1+L
This combo allows you to charge 5 out of 10 mushrooms and deals massive damage: around 610 without the badge, and over 65% HP with the badge, against all characters. The combo is overall simple to execute. The only difficulty is in the final phase. During [H], you must fully charge it (100%) and let the attack trigger automatically. If you release the button yourself, the stun and especially the ground bounce will be weaker, preventing the opponent from going high enough to land the M. After M, quickly follow up with j.M, then cancel on the first hit into 2M. If the second hit comes out, you won’t be able to drop down for the shovel hit. This isn’t critical: after j.H, replace 2H with 6S1 + ultimate—the damage remains similar. Bringing the opponent back down is important against characters whose ultimate won’t connect if the target is too high.