Basic Combos: Heavy Starter: PC 5HK

Ryu SF6 combo: 3,000 damage, medium. An ideal punish starter for a whiffed/blocked DP or a whiffed throw following a shimmy. PC 5HK puts the opponent in a…

PC 5HK > dash > 2HP > 623HP/(236KK, 623HP)

An ideal punish starter for a whiffed/blocked DP or a whiffed throw following a shimmy. PC 5HK puts the opponent in a crumple state, similar to PC Drive Impact or Ryu's Denjin Charged OD Hashogeki. The forward dash is not necessary for this combo (and is in fact not wanted for the potential DRC follow-ups, see Drive Rush Combos below, or HP Shoryuken > Super Art 3 cancel routes) but it puts Ryu closer to the opponent for the 2HP connect, and for the purposes of OD Donkey Kick it allows the opponent to fall into a juggleable state during their crumple animation, increasing the height of the opponent's bounce so as to make follow-up juggles more reliable. Position: Anywhere/Midscreen Punish Counter Drive: 1 bar Damage in source: 3000/3430

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